[Info-vax] CKERMIT 9

Craig A. Berry craigberry at mac.com.invalid
Tue Apr 23 22:28:37 EDT 2013


In article 
<681e85c0-9799-477a-93a7-3bb087b04c1a at n5g2000yqg.googlegroups.com>,
 Steven Schweda <sms.antinode at gmail.com> wrote:

> > I am trying to install C-Kermit 9.0.301. I had to modify CKVKER.COM
> > but now I am lost with lots of C errors. Thus, has anyboday successfully
> > built this version?
> 
>    I seem to have built 9.0.300 and 9.0.302 with no serious
> problems.  I'd guess that 9.0.301 should do about as well.

I have built 9.0.302 without any problems except one informational 
message from the compiler, but ...

> > [...] I had to modify CKVKER.COM [...]
> 
>    Why?  (I'd bet that you're wrong about that, but what do I
> know?)

If I simply unzip with no command-line switches the kit downloaded from

 <http://www.kermitproject.org/ftp/kermit/archives/ckv302.zip>

I get:

$ @ckvker "" "" "CK_SSL"
%DCL-W-USGOTO, target of GOTO not found - check spelling and presence of 
label
\\SKIP_HELP

but if I start over and unzip like:

$ unzip -a ckv302.zip

and build again, the build works fine.  The C-Kermit source zip archive 
has a mishmash of different line endings; I think recent C compiler 
versions deal with that somewhat better than DCL does, but it's better 
to nip that problem in the bud by forcing "native" text format.

If one were inadvertently to read the family-friendly manual before 
building, one would discover that the solution I stumbled on is 
documented there:

<http://www.kermitproject.org/ck90.html#vmsbuild>

Of course it would be better to fix how the zip archives are built, but 
if they've gone to the trouble to document the wrong way to do it 
(i.e., assume the whole world works like Windows 3.x) then the 
probability of change may be small.



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